[Haskell-iPhone] Bumpy ride down tetris clone lane.

Luke Iannini lukexipd at gmail.com
Sun Jan 5 04:17:53 UTC 2014


Hi Schell,

I think both the OpenGL package issues are not iOS specific; they just make
heavy use of CPP and thus into yet more yucky clang cpp stuff (I believe I
saw a report on one of the main haskell lists of someone running into the
same thing, with some mention of switching to ## for symbol concatenation,
and that lens had to do the same thing recently) — I can't install them
with regular old cabal either. Which is sort of good news, because it means
if you can debug them for regular OS X use they should work for iOS too :
).

I haven't needed these particular packages yet so I haven't looked into it
too much, but yeah, post the errors and we'll start figuring out how to fix
them up for clang!

Cheers
Luke


On Sat, Jan 4, 2014 at 8:02 PM, Carter Schonwald <carter.schonwald at gmail.com
> wrote:

> schell, remember, you need to provide pastes/gist links of the (full)
> build errors or we can't help you. please start erring on the side of
> sharing TOO much information, or we can't help you.
>
> with no information, we can only offer emergency kittens<https://twitter.com/EmrgencyKittens/status/419675900977119232/photo/1> and
> perhaps cookies if you're near a bakery that does delivery. (and probably
> not the latter :) )
>
>
> On Sat, Jan 4, 2014 at 10:20 PM, Schell Scivally <efsubenovex at gmail.com>wrote:
>
>> So I'm into the actual porting part of my project and I've run into a
>> number of bumps. They all revolve around not being able to build certain
>> packages. So far the packages I can't build are:
>>
>> OpenGLRaw
>> OpenGL
>> Lens
>> JuicyPixels
>>
>> Lens and JuicyPixels I can do without - for Lens I can expand the code to
>> use normal record syntax and for JP I can have Obj-C load the textures and
>> marshall the texture names through the ffi. I don't have a solution for
>> OpenGL though, as it is alas an OpenGL game. I saw somewhere an OpenGL demo
>> made for iPhone. How could that have overcome this obstacle?
>>
>>
>> --
>> Schell Scivally
>> http://blog.efnx.com
>> http://github.com/schell
>> http://twitter.com/schellsan
>>
>> _______________________________________________
>> iPhone mailing list
>> iPhone at haskell.org
>> http://www.haskell.org/mailman/listinfo/iphone
>>
>>
>
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>
>
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