[Haskell] Haskell Chess

Andrzej Jaworski himself at poczta.nom.pl
Sun Mar 18 12:32:42 EDT 2007

Didactic it may be but brute force on search trees means in Haskell problem
with garbage collection. So students may build a punch but loose a street

Instead of using Haskell as a hammer I would rather explore what monadic
programming can offer in terms of encapsulating constraints, heuristics,
modal logic or agents. Chess is a human game so why not use computing along
this line and employ Haskell on humane terms? The force is with us!


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