[Haskell-cafe] Merging the OpenGLRaw and gl packages

Sven Panne svenpanne at gmail.com
Sun Sep 13 20:13:28 UTC 2015


Currently there are 2 similar packages on Hackage to access raw OpenGL
functionality: OpenGLRaw and gl. Taking a closer look at them, it turns out
that they are only superficially different and have a lot of things in
common. This is a bit confusing for users, so it might make sense to merge
those packages. Therefore I'd like to start a discussion how to do this in
detail, collecting user feedback and opinions. I think that haskell-cafe is
the right place for this discussion, while an accompanying wiki page is
more suitable to collect the results. As a basis I started a page at
https://github.com/haskell-opengl/OpenGLRaw/wiki/Merging-OpenGLRaw-and-gl,
which is necessarily biased at the moment. ;-) It would be nice to hear
your opinions about how the package should look like, what might be
missing, what could be done better, which differences I forgot, etc.

Cheers,
   S.
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