[Haskell-cafe] Status of Haskell + Mac + GUIs & graphics

Jeremy O'Donoghue jeremy.odonoghue at gmail.com
Fri May 20 16:25:10 CEST 2011


That's correct - I haven't yet got a stable solution for using ghci with
wxHaskell - Jeremy

On 18 May 2011 20:33, Conal Elliott <conal at conal.net> wrote:

> Last I heard, wx still had the problem of crashing its host the second time
> one opens a window (which is typical in ghci). And last I heard, Jeremy
> O'Donoghue (cc'd) was exploring solutions but had very little time to pursue
> them.  - Conal
>
>
> On Wed, May 18, 2011 at 11:42 AM, Tom Murphy <amindfv at gmail.com> wrote:
>
>> > My conclusion was that GLFW-b (on hackage) is the best we have right
>> > now.  I think we could do even better than the C libraries out there
>> > by writing the GLUT/GLFW/etc implementation purely in Haskell.  We
>> > already have x11 and gtk bindings for the linux support.  We have
>> > win32 api bindings for windows support.  What we are lacking is good
>> > low level support for OSX GUI programming.  Once we have that it's not
>> > too much of a stretch to use cabal to glue it together into a cross
>> > platform library.  I believe that's the right way to go for the long
>> > term.  Improving GLFW-b is a good short-term route.
>>
>> Would it be possible to do it with wx? There would be a much larger
>> potential developer pool, since it's cross-platform. (Not getting away
>> from C libraries, but they're stable).
>>
>>
>> > And just to say it one more time, I can use all the help I can get.
>> > There are a lot of yaks to be shaved.  My hope is that if we all shave
>> > one yak then we'll quickly have the libraries we need to do some
>> > serious graphics hacking in Haskell.  We already have many good
>> > libraries for it, we just need to improve and polish a few key
>> > libraries.  The momentum is here and a few people have already jumped
>> > in.  Time to get on board!
>>
>> Count me as onboard; I'm just not sure which ship I'm on yet.
>>
>> Tom
>>
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>
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