[Haskell-cafe] Status of Haskell + Mac + GUIs & graphics
sam.martin at geomerics.com
Thu May 19 10:15:16 CEST 2011
> My conclusion was that GLFW-b (on hackage) is the best we have right
> now. I think we could do even better than the C libraries out there
> by writing the GLUT/GLFW/etc implementation purely in Haskell. We
> already have x11 and gtk bindings for the linux support. We have
> win32 api bindings for windows support. What we are lacking is good
> low level support for OSX GUI programming. Once we have that it's not
> too much of a stretch to use cabal to glue it together into a cross
> platform library. I believe that's the right way to go for the long
> term. Improving GLFW-b is a good short-term route.
I agree with your approach. Although getting a window on screen really isn't much code, so I'd vote for going straight to a Haskell replacement for GLUT et al.
> And just to say it one more time, I can use all the help I can get.
I don't have much time, but if someone started a github project for a Haskell GLUT replacement I could probably chip in here and there.
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