[Haskell-cafe] Status of Haskell + Mac + GUIs & graphics
apfelmus at quantentunnel.de
Thu May 19 15:00:03 CEST 2011
Jason Dagit wrote:
> As you point out we also need better libraries for creating the OpenGL
> context. I wrote up my searches on that front here:
> My conclusion was that GLFW-b (on hackage) is the best we have right
> now. I think we could do even better than the C libraries out there
> by writing the GLUT/GLFW/etc implementation purely in Haskell.
Not sure about that. I have looked at the GLFW source code, it's the
cleanest C code I have ever seen and definitely worth contributing to.
The thing with established cross-platform GUI toolkits is that they
embed a lot of wisdom about platform quirks (Cocoa is particularly
annoying) that you would have to solve again.
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