[Haskell-cafe] ANN: mecha-0.0.5
andrewcoppin at btinternet.com
Sun Jun 5 17:41:04 CEST 2011
On 04/06/2011 08:25 PM, Tom Hawkins wrote:
> What is the easiest way to generate polygon meshes from constructive
> solid geometry? Marching cubes  seems pretty involved.
As I understand it, this is a Very Hard Problem. This is (one of the
reasons) why there are so few converters from POV-Ray to mesh-based
formats; it's highly non-trivial to tesselate CSG.
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