[Haskell-cafe] ANN: mecha-0.0.5

Corey O'Connor coreyoconnor at gmail.com
Sun Jun 5 05:24:41 CEST 2011


If the purpose is just to visualize the model then there are easier
ways to do so that generating a polygonal representation and rendering
that. See these for more info:
* http://www.opencsg.org/
* http://www.nigels.com/research/

-Corey O'Connor
coreyoconnor at gmail.com
http://corebotllc.com/




On Sat, Jun 4, 2011 at 12:25 PM, Tom Hawkins <tomahawkins at gmail.com> wrote:
> Mecha [1,2,3] is a constructive solid modeling DSL.  I haven't worked
> on Mecha in awhile, so this release just contains some minor cleanup
> and reorganization.
>
> My next step is to build an OpenGL interactive visualization tool,
> something like a basic CAD window to rotate and zoom around 3D models.
>
> What is the easiest way to generate polygon meshes from constructive
> solid geometry?  Marching cubes [4] seems pretty involved.
>
> -Tom
>
> [1] http://hackage.haskell.org/package/mecha
> [2] https://github.com/tomahawkins/mecha
> [3] http://tomahawkins.org/
> [4] http://en.wikipedia.org/wiki/Marching_cubes
>
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