[Haskell-cafe] ANN: Silkworm game
dmehrtash at gmail.com
Sun May 3 18:48:24 EDT 2009
I noticed that Chipmunk also has a Ruby interface. Do you have any pro/con
of implementing the game in Ruby vs Haskell?
On Sat, May 2, 2009 at 12:00 PM, Duane Johnson <duane.johnson at gmail.com>wrote:
> Reprinted from my blog post :
> The semester is over, my final project was a success (at least in that I
> passed the class) and it’s time now to release the game I made for Graphics
> 455: Silkworm!
> This is my first full application in Haskell. The process has been an
> enlarging experience–I’ve come to really enjoy the mental work that goes
> into thinking about a program in a functional way. I highly recommend the
> challenge to other software engineers.
> Silkworm combines the Hipmunk binding to Chipmunk 2D Game Dynamics with
> OpenGL, and GLFW (an alternative to GLUT).
> It’s built to work on Mac OS X, but it uses cross-platform libraries so it
> should be fairly easy to port to other platforms. The source code is here
>  and below are some screenshots 
> -- Duane Johnson
> Haskell-Cafe mailing list
> Haskell-Cafe at haskell.org
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