[Haskell-cafe] Loading 3D points & normals into OpenGL?

Luke Palmer lrpalmer at gmail.com
Wed Mar 11 19:28:50 EDT 2009

You might be interested in the obj library:


On Wed, Mar 11, 2009 at 5:23 PM, Duane Johnson <duane.johnson at gmail.com>wrote:

> Hi,
> I am considering writing a VRML (.wrl) parser so that I can load points and
> normals for a game I'm making in Haskell.  Is there something around that
> will already do the trick?  Or perhaps another format is preferred and
> already supported?
> Thanks,
> Duane Johnson
> (canadaduane)
> http://blog.inquirylabs.com/
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