[Haskell-cafe] Loading 3D points & normals into OpenGL?
lrpalmer at gmail.com
Wed Mar 11 19:28:50 EDT 2009
You might be interested in the obj library:
On Wed, Mar 11, 2009 at 5:23 PM, Duane Johnson <duane.johnson at gmail.com>wrote:
> I am considering writing a VRML (.wrl) parser so that I can load points and
> normals for a game I'm making in Haskell. Is there something around that
> will already do the trick? Or perhaps another format is preferred and
> already supported?
> Duane Johnson
> Haskell-Cafe mailing list
> Haskell-Cafe at haskell.org
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