mwassell at bigpond.net.au
Sun Jul 15 00:15:52 EDT 2007
Donald Bruce Stewart wrote:
>> I just stumbled upon this fast action 3D shooter written entirely in Haskell:
>> After 15 minutes trying to build it I find that it segfaults. Can anyone else
>> get this to work?
> Likely depends on your OpenGL version, and possibly even graphics card.
> It's not been updated in about a year and half, but last time I tried
> it, it worked fine. Anyone with a bit more OpenGL-fu able to test it
> against current HOpenGL?
Builds easily and works for me with GHC 6.6.1 on widows (though). You
need to specify a level when running it and you will get a series of
messages about loading textures before the window appears. Does it get
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