[Haskell-cafe] ghc-6.11 + OpenGL/GLUT crashes on WinXP

Conal Elliott conal at conal.net
Tue Oct 28 13:17:53 EDT 2008


Thanks, David.  Helpful data point.

I am using glut32 rather than freeglut (and no need for patching the darcs
GLUT).  I wonder if glut32-vs-freeglut could account for crash-vs-nocrash on
6.10 and 6.11 but not 6.9.  I'd love to hear from someone on Windows and
glut32.

Please do post a wiki page on freeglut + ghc on windows and let us know
here.

Could you integrate your glutWin32 patch into the darcs GLUT?

   - Conal

On Tue, Oct 28, 2008 at 8:48 AM, David Sankel <camior at gmail.com> wrote:

> My setup worked:
>
>    - Windows XP.
>    - ghc-6.11.20081024
>    - freeglut 2.4.0
>    - darcs version of GLUT (with patched glutGetProcAddress [attached])
>    - darcs version of OpenGL
>
> Getting freeglut going with ghc on windows is a bit involved. I could write
> a walkthrough if there's enough interest.
>
> David
>
> 2008/10/25 Conal Elliott <conal at conal.net>
>
>> I'm getting crashes from ghc-6.10.0.20081007 and ghc-6.11.20081024 when
>> doing a very simple GLUT program (below) with OpenGL-2.2.1.1 and
>> GLUT-2.1.1.2 (the latest from Hackage), running on WinXP.  It works fine on
>> ghc-6.9.20080622 .
>>
>> I'd appreciate hearing about other attempts with these versions on Windows
>> systems.
>>
>> Thanks,  - Conal
>>
>>
>> import Graphics.UI.GLUT
>>
>> main :: IO ()
>> main = do putStrLn "Initializing"
>>           getArgsAndInitialize
>>           return ()
>>
>>
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>>
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