[xmonad] Tabbed.addTabs broken?
Andrea Rossato
andrea.rossato at unibz.it
Mon Feb 11 11:01:40 EST 2008
I'm writing here instead of asking over IRC because it's a bit long
and I don't want to generate confusion (I'm quite too good at
that...;)
There are 2 patches I don't understand.
This one breaks Tabbed.addTabs:
Tue Feb 5 21:23:43 CET 2008 David Roundy <droundy at darcs.net>
* make tabbed work nicely with LayoutCombinators and WindowNavigation.
The problem is that WindowNavigation assumes all windows are navigable, and
it was getting confused by decorations. With a bit of work, we can
decorate windows *after* combining layouts just fine.
since Tabbed now assumes that the windows to be decorated are only
those with the same rectangle:
wrs' = filter ((==r) . snd) wrs
Which is fine only with Simplest. If you use it with some other layout
(which does not give the same rectangle to all windows) then this will
always hold:
if length wrs' <= 1 then Nothing
It also assumes the decoration to have the same y coordinate of the
window to be decorated - the window must be shrunk. That is to say, if
we were to remove the first constraint, we would end up with a
SimpleDecoration layout modifier. :)
But, as far as I understand, this is needed for WindowNavigation (I do
not understand well its code, and I didn't have time to study it).
Which brings me to this patch:
Tue Feb 5 21:35:56 CET 2008 David Roundy <droundy at darcs.net>
* make WindowNavigation ignore decorations.
where you check the stack to see if a window is a decoration.
There is also another way to check if a window is a decoration, by
checking its attributes (isDecoration :: Window -> X Bool does this).
I'm writing because I wonder if we can remove that constrain from
Tabbed and solve the WindowNavigation problem in another way.
If yes, I can do it (I'll study WindowNavigation). Please David, can
you give me some directions?
Thanks,
Andrea
ps: this is the reason why I rewrote the instance in
DecorationMadness, with a note that those layouts could be
incompatible with WindowNavigation: now that the mouse UI is almost
finished, I'd like to get this (hopefully last big) issue solved too.
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