Proposal: Merge network-bytestring into network

Johan Tibell johan.tibell at
Wed Oct 27 18:03:16 EDT 2010

Hi all,

network-bytestring addresses two serious problems with the network
package: performance and a semantically incorrect type for network
data. Both problems are addressed by using ByteStrings instead of
Strings in the types of e.g. recv and send. In addition,
network-bytestring supports vectored I/O (also know as scatter/gather
I/O) which yields better performance in many common use cases, such as
HTTP servers.

The merge doesn't break any old code: it introduces new APIs under
Network.Socket.ByteString and Network.Socket.ByteString.Lazy but
leaves the old API intact. The network-bytestring package is also
better documented and tested that the network package. The API is

The network-bytestring package can be found at

Discussion deadline: 2 weeks


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