[HOpenGL] glGetBufferParameteriv
David Duke
djd at comp.leeds.ac.uk
Sat May 23 17:24:26 EDT 2009
Does HOpenGL 2.2.3.0 have a binding for glGetBufferParameteriv, or at
least an interface that provides the same functionality, in particular
querying the size of a vertex buffer object? I haven't been able to
locate something suitable through the index, but may be missing a
combination.
[By way of explanation, I'm currently running into a segmentation fault
with a program that attempts to use a "large" vertex buffer object,
~500MB. Its likely the bufferData request exceeds resources, but I'm
trying to confirm this, and the usual method seems to be calling
glGetBufferParameteriv with GL_BUFFER_SIZE as an arg. If there is
another way of checking vertex buffer allocation, that would also be
useful to know ...].
thanks,
David
--
Dr. David Duke E: djd at comp.leeds.ac.uk
School of Computing W: www.comp.leeds.ac.uk/djd/
University of Leeds T: +44 113 3436800
Leeds, LS2 9JT, U.K.
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