[HOpenGL] Texture Rectangle support

Sven Panne Sven.Panne at aedion.de
Thu May 7 12:12:02 EDT 2009


Am Mittwoch, 6. Mai 2009 20:26:53 schrieb Jeff Heard:
> I see it in there, but i get a ToDo: error.  Is it entirely
> unsupported, or is there a workaround that doesn't involve making a
> nearest-power-of-two texture?

Ooops, I forgot about that one. A first look into the code suggests that the 
remaining bits and pieces are easy to implement. Probably I'll have some time 
this weekend...

Cheers,
   S.


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