[HOpenGL] Re: Opengl Patch

Sven Panne Sven.Panne at aedion.de
Sun Apr 26 10:11:09 EDT 2009


Am Freitag, 24. April 2009 13:53:16 schrieb Hugo Gomes:
> Hey,
> i stumbled upon this patch in the internets:
> http://code.haskell.org/~bkomuves/
> Why isn't it applyed to the Opengl package ?

Basically because I wasn't aware of those patches... ;-) I'm currently having 
a look at them, initially at the bug fixes only. I was planning to add support 
for generic vertex attribute arrays and frame buffer objects anyway, because 
they are part of the OpenGL 3.1 core. The API for those parts will probably be 
similar to the one in the patches, but it has to fit into the "3.1 picture", 
so I'll have to think about it a bit.

Thanks for pointing me to those patches,
Cheers,
   S.


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