[HOpenGL] Re: OpenGL/GLUT examples crashing: known problem?
claus.reinke at talk21.com
Tue Apr 12 07:04:30 EDT 2005
I'm probably the wrong person to answer most of your questions, but
> Any ideas on where I might go next? I'd like to get to the bottom of
> this crashing problem.
> How can I narrow down where the problem lies? How can I determine why
> an equivalent C program works, but the Haskell program crashes? Is
> there a way to trace just exactly what the Haskell program is doing?
there are some opengl debuggers and tracers around - I'm googling for a
free windows one, mac users seem to have such support provided by apple,
other platforms have their own. I don't have any experience with these, but
if they only show the opengl calls, it may be possible to compare the c and
haskell runs, especially where the hopengl version tries to mimick the opengl
version closely instead of introducing higher-level abstractions.
I'd be interested in recommendations, if anyone has experience with such
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