[HOpenGL] Re: Textures in Haskell OpenGL

Hugh Rayner hnra275 at cse.unsw.edu.au
Mon May 31 21:19:47 EDT 2004


Not to worry, a friend and I managed to find a simple PPM loader
and hack that into my code, so it  loads (ppm) textures fine now.
Ideally I'll get other formats, but PPM is good enough for now.



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