[HOpenGL] light sources.

Patrick Scheibe mai99dnn at studserv.uni-leipzig.de
Thu Oct 9 18:29:32 EDT 2003


Thanx. I'm not all the time online and read your answer too late.
Ignore my "problem-description"..
I check your links

Cheers
Patrick

Am Donnerstag, 9. Oktober 2003 17:10 schrieb Sven Panne:
> Patrick Scheibe wrote:
> > I have problems to get a fixed light source. The light seems to rotate
> > together with my model.
>
> Apart from a totally black screen because of a sign error, this seems
> to be the most popular bug *everybody* does. Welcome to the club! :-)
>
> > Are there anywhere a few examples (these under GLUT/examples/....
> > are not so helpful)
>
> I haven't finished porting all the examples from the Red Book to the
> new API, so this situation should improve in the future.
>
> > where I can have a look on other peoples work?
>
> The first place to look is:
>
>     http://www.opengl.org/developers/code/tutorials.html
>
> The one I really like from this list is:
>
>     http://nehe.gamedev.net/
>
> And the following has a good example for lighting, IIRC:
>
>     http://www.xmission.com/~nate/tutors.html
>
>
> Cheers,
>     S.
>
>
> _______________________________________________
> HOpenGL mailing list
> HOpenGL at haskell.org
> http://www.haskell.org/mailman/listinfo/hopengl



More information about the HOpenGL mailing list