[Haskell-cafe] Collision Detection
will.yager at gmail.com
Mon Jul 10 01:20:11 UTC 2017
Take a look at the (WIP) course notes from Etienne Vouga's physical simulation class (shared with permission). I recommend these very strongly to anyone interested in macro-scale physical simulation. Its relatively rigorous approach to algebraic object types should also appeal to haskellers.
Chapter 10 discusses practical efficient collision techniques.
> On Jul 8, 2017, at 3:17 PM, Yotam Ohad <yotam2206 at gmail.com> wrote:
> Dear Cafe,
> I am thinking about writing a small physics engine with collision detection and I wanted to go over my ideas with you to help me refine them.
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