[Haskell-cafe] What game libraries should I use?

Alexander Berntsen alexander at plaimi.net
Fri Jan 31 14:38:47 UTC 2014


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On 31/01/14 15:11, Mateusz Kowalczyk wrote:
> I don't have an answer for you but your requirement of ‘as
> declarative as possible’ clashes with ‘SDL/OpenGL’.
Gloss is on top of OpenGL, and it lets me express myself in a
declarative manner. See [0] for an example.


[0]  <https://github.com/plaimi/bweakfwu>.
- -- 
Alexander
alexander at plaimi.net
http://plaimi.net/~alexander
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