[Haskell-cafe] [ANN]Haskell Rhythm game development tutorial

Fumiaki Kinoshita fumiexcel at gmail.com
Fri Dec 19 03:25:32 UTC 2014


I've published a tutorial[0] to create a rhythm game. This tutorial focuses
on the design of interactive, real-time application using lens, objective,
Call package.

Feel free to point out infelicities or offer suggestion.


[0] http://fumieval.github.io/rhythm-game-tutorial/

Fumiaki Kinoshita
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