[Haskell-cafe] Simplest way to learn FRP through use

Tommy Thorn tt1729 at yahoo.com
Sat Jun 1 06:50:18 CEST 2013

Unless I am missing something, "The Haskell School of Expression" has an excellent
introduction to it.


On May 31, 2013, at 20:41 , Christopher Howard <christopher.howard at frigidcode.com> wrote:

> I want to learn FRP but am having trouble wading through all the theory
> about how FRP is implemented and how it /could/ be used for various
> applications. What is the simplest, easiest-to-learn module or system
> allowing you to quickly make something interesting (if not very
> impressive) in an FRP style? Say, a simple simulation of some physical
> phenomena outputting its state to the terminal; or an object moving on
> the screen; or some other toy application that I could create and play with.
> -- 
> frigidcode.com
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