[Haskell-cafe] ANN: FunGEn-0.3 simple 2D game engine released

Simon Michael simon at joyful.com
Sun Feb 13 22:43:37 CET 2011

>> Would it be worth re-exporting a type-aliased GLdouble to completely
>> hide the implementation?

PS, and now I understand more clearly - yes, you're quite right. I  
meant to do that.

Perhaps some day it could use a graphics-and-IO abstraction layer  
(like HaskGame).

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