[Haskell-cafe] Interactive OpenGL-based graphics and ghci?
maydwell at gmail.com
Sat Nov 20 23:07:18 EST 2010
I've always had issues with GLUT under ghci. If GHC 7 fixes this it
will make me happy :)
On Sun, Nov 21, 2010 at 7:54 AM, Luke Palmer <lrpalmer at gmail.com> wrote:
> On Sat, Nov 20, 2010 at 4:46 PM, Conal Elliott <conal at conal.net> wrote:
>> I'm trying to find some way to do interactive, OpenGL-based graphics in
>> Haskell on Mac OS X.
>> Does anyone here use GLUT or SDL on Mac OS X with ghci, or maybe an
>> alternative library?
> I was reading the GHC 7 release notes and saw this:
> * There is a new -fno-ghci-sandbox flag, which stops GHCi running
> computations in a separate thread; in particular, this works around an
> issue running GLUT from GHCi on OS X
> So that seems to indicate that GLUT would fulfill your needs.
> Haskell-Cafe mailing list
> Haskell-Cafe at haskell.org
More information about the Haskell-Cafe