[Haskell-cafe] Interactive OpenGL-based graphics and ghci?

Luke Palmer lrpalmer at gmail.com
Sat Nov 20 18:54:44 EST 2010

On Sat, Nov 20, 2010 at 4:46 PM, Conal Elliott <conal at conal.net> wrote:
> I'm trying to find some way to do interactive, OpenGL-based graphics in
> Haskell on Mac OS X.
> Does anyone here use GLUT or SDL on Mac OS X with ghci, or maybe an
> alternative library?

I was reading the GHC 7 release notes and saw this:

* There is a new -fno-ghci-sandbox flag, which stops GHCi running
computations in a separate thread; in particular, this works around an
issue running GLUT from GHCi on OS X

So that seems to indicate that GLUT would fulfill your needs.


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