[Haskell-cafe] Internet game servers in Haskell?

Joachim Breitner mail at joachim-breitner.de
Sun Mar 28 07:44:15 EDT 2010


Am Samstag, den 27.03.2010, 10:14 +0000 schrieb Colin Paul Adams:
> Has anyone ever written a server in Haskell for managing live
> game-playing (any game) across the internet?

I never worked with it or looked at the code, but it seems that the
server for hedgewars (A Worms clone) is written in Haskell. See



Joachim "nomeata" Breitner
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  Debian Developer: nomeata at debian.org
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