[Haskell-cafe] Internet game servers in Haskell?
dagit at codersbase.com
Sat Mar 27 22:42:35 EDT 2010
On Sat, Mar 27, 2010 at 3:14 AM, Colin Paul Adams
<colin at colina.demon.co.uk>wrote:
> Has anyone ever written a server in Haskell for managing live
> game-playing (any game) across the internet?
I haven't yet, but I saw someone had a simple MUD-like game engine a few
years ago. I don't know if Frag supports network play, but I would assume
not. David Roundy (original author of Darcs) wrote something for bridge
years ago, but I don't know if he wrote it in Haskell or if it's still
If I had infinite free time it would be a fun project! Any particular
reason why you're interested?
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