[Haskell-cafe] Elerea/GLFW Tetris
kkwweett at yahoo.fr
Sat Aug 15 09:51:21 EDT 2009
Here is my first real program in Haskell.
In fact, I'm not fully responsible because it's just an adapted version of a Tetris Creighton Hogg had written for Reactive/GLUT.
As the first version, it's a very simple game (no levels, no points ...) but it's playable !
The major problem is when the board is full, the program sadly stops for an empty list : indeed, I wasn't interested in that part and I prefered dealing with the signals.
As the frame is the same as the breakout frame, it is also possible to launch the game with
./Tetris --dump-dot | dot -Tsvg -o tetris.svg
in order to get an svg showing a graph of the signals. Any help is welcome to understand this graph !
Every comment is welcome (especially about the first 170 lines).
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