[Haskell-cafe] Rendering TTF fonts in Haskell and OpenGL
Bit Connor
bit at mutantlemon.com
Fri Feb 22 09:42:05 EST 2008
I also have made haskell bindings to FreeType, including support for
extracting glyph outlines.
I haven't had time to publish it yet. Hopefully I'll get around to it soon.
On Mon, Feb 18, 2008 at 5:07 AM, Jeremy Shaw <jeremy at n-heptane.com> wrote:
> At Mon, 18 Feb 2008 01:26:17 +0000,
>
> Luke Palmer wrote:
>
> > I have an immature, but precise and picky implementation that renders text in
> > a ttf font to an OpenGL texture (using SDL-ttf) here:
> > http://svn.luqui.org/svn/misc/luke/work/code/haskell/frp/Fregl/Draw.hs
> > (It may have some dependencies in the same directory). Text support is
> > way at the bottom.
>
> Along the same lines, I have an imcomplete, but direct binding to
> freetype and an incomplete binding to GLX which can be used to draw
> text to opengl textures:
>
> http://n-heptane.com/nhlab/repos/haskell-freetype/
> http://n-heptane.com/nhlab/repos/haskell-glx/
>
> This file contains an example of drawing text using GLX+FreeType:
>
> http://n-heptane.com/nhlab/repos/haskell-freetype/FreeTypeTest.hs
>
> This code has not been touched in a few years, so it probably needs
> some updates to work with ghc 6.8. Also, I believe the X11 package now
> has builtin support for ClientMessage, so that module can go away.
>
> j.
>
>
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