[Haskell-cafe] Pixel plotter
andrewcoppin at btinternet.com
Sun Oct 14 09:54:05 EDT 2007
Jon Harrop wrote:
> On Sunday 14 October 2007 13:31:56 Andrew Coppin wrote:
>> PS. I've investigated existing APIs and I'm not seeing anything that
>> looks useful. Lots of support for drawing lines and arcs and so on, but
>> not for plotting individual pixels.
> I highly recommend OpenGL. Even if you are just filling texture maps for now,
> you have a future proof way to do far more sophisticated graphics.
...just... the irony of using OpenGL to write a software ray tracer. ;-)
Oh, and the irony of using OpenGL (an API of unimaginable complexity)
just to write pixels to the screen. Isn't that kind of like using a
thermonuclear device to crack a nut?
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