dons at galois.com
Tue Nov 20 14:00:26 EST 2007
> At Mon, 19 Nov 2007 21:25:23 +0000,
> Andrew Coppin wrote:
> > If you were going to implement Tetris in Haskell, how would you do it?
> > (For that matter, has anybody already *done* it? It would probably make
> > a nice example program...)
> A minimal openGL haskell tetris clone:
Cool! Hadn't seen this.
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