[Haskell-cafe] Haskell and AI

Andrew Wagner wagner.andrew at gmail.com
Mon Mar 19 19:13:12 EDT 2007


Hi Dan,
I just made the connection between you and your blog, by the way -
great stuff, keep it up. This particular blog is fascinating, too, but
I'm not sure how useful it is to look at more complex 2-player games
this way. I'll have to think about it some more

On 3/19/07, Dan Piponi <dpiponi at gmail.com> wrote:
> > From: "Andrew Wagner" <wagner.andrew at gmail.com>
>
> > After all, functional programming has
> > long been recognized for being good at AI, yet you rarely hear about
> > it being done in Haskell.
>
> A small observation that might or might not be useful for implementing
> game AIs: 2 player games and their strategies form a monad in a
> non-trivial way.
> http://sigfpe.blogspot.com/2006/10/games-strategies-and-self-composition.html
>


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