[Haskell-cafe] Haskell and AI

Dan Piponi dpiponi at gmail.com
Mon Mar 19 18:28:55 EDT 2007


> From: "Andrew Wagner" <wagner.andrew at gmail.com>

> After all, functional programming has
> long been recognized for being good at AI, yet you rarely hear about
> it being done in Haskell.

A small observation that might or might not be useful for implementing
game AIs: 2 player games and their strategies form a monad in a
non-trivial way.
http://sigfpe.blogspot.com/2006/10/games-strategies-and-self-composition.html


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