[Haskell-cafe] Ray tracer
andrewcoppin at btinternet.com
Sun Jul 15 12:17:36 EDT 2007
ajb at spamcop.net wrote:
> G'day all.
> Quoting Andrew Coppin <andrewcoppin at btinternet.com>:
>> The "Haskell ray tracer" seems to be a pretty standard and widely-used
>> example program. But has anybody ever seriously tried to make a
>> "production-grade" implementation? (I.e., one that is user-friendly,
>> efficient, and with lots of functionallity.)
> Speaking as an ex-VFX head, there are very few "production-grade"
> renderers out there, and of those, very few are primarily ray tracers,
> and of those, almost none are what most would consider "user-friendly".
> So you've set the bar quite high there.
By "production grade" I don't mean "you can put Pixar to shame", I just
mean "it's not an experimental research project - it's something
designed to actually be used by normal users".
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