Donald Bruce Stewart
dons at cse.unsw.edu.au
Sun Jul 15 00:00:33 EDT 2007
> I just stumbled upon this fast action 3D shooter written entirely in Haskell:
> After 15 minutes trying to build it I find that it segfaults. Can anyone else
> get this to work?
Likely depends on your OpenGL version, and possibly even graphics card.
It's not been updated in about a year and half, but last time I tried
it, it worked fine. Anyone with a bit more OpenGL-fu able to test it
against current HOpenGL?
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