[Haskell-cafe] Haskell on the Playstation 3? :-)

Derek Elkins derek.a.elkins at gmail.com
Wed Aug 29 23:42:22 EDT 2007

On Thu, 2007-08-30 at 11:34 +0800, Hugh Perkins wrote:
> On 8/26/07, Peter Verswyvelen <bf3 at telenet.be> wrote:
> > Game developers are really struggling to get performance out of the
> > Playstation 3 console. This console has a single PowerPC CPU with 6 Cell SPU
> > coprocessors, all running at 3.3GHz. These SPUs have 256KB very high speed
> > local RAM, and data from the 512MB main memory can stream in and out via DMA
> > into these SPUs. The problem is that with imperative approaches this is a
> > nightmare to manage….
> >
> > It would be a very cool project to show that Haskell could run on such a
> > platform, making it easier to take advance of its awesome power J
> Cool idea :-)
> Hmmm, random thought along similar lines, I mean I know the answer to
> this thought is no, but I'm curious: could we get Haskell to run on a
> graphics card???  I mean, I'm guessing the answer is no (not a
> difficult guess ;-) ), but curious what it would take to make a
> graphics card able to run Haskell?

Either the language of the graphics card is Turing complete and the
answer is yes or the language isn't and the answer is no.

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