rendering fonts with OpenGL
felix at fbreuer.de
Tue Jul 12 08:32:51 EDT 2005
What is the recommended way to render fonts (i.e. text) using GHC and
I know about libraries/GLUT/examples/RedBook/Font.hs, but I do not want
to define the font's letter by hand. So, my questions are:
* Is there a ready-to-use way load fonts (e.g. using FreeType)?
* Is there a library implementing some OpenGL font rendering method
(bitmap, texturemap, outline, etc.) that can be used from GHC?
* Does anyone have example code for the above?
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