Semantics of Cmm `switch` statement?
Andreas Klebinger
klebinger.andreas at gmx.at
Wed Jan 12 02:10:06 UTC 2022
Hi Norman,
I vaguely remember that we "finish" such unterminated code blocks by
jumping to the block again.
That is for code like this:
myswitch2 (bits32 n) {
foreign "C" D();
}
We produce code like this:
{
cg: call "ccall" arg hints: [] result hints: [] D();
goto cg;
}
Instead of blowing up the compiler at compile time or the program at
runtime.
For switch statements I think blocks are just syntactic sugar. E.g. if
you write
case n: { <code> }
it's treated as if you wrote
case n: jmp codeBlock;
...
codeBlock:
<code>
And since your blocks don't terminate we get the behaviour you are seeing.
But I haven't looked at any of the code related to this so it's possible
I got it wrong.
Cheers
Andreas
Am 12/01/2022 um 01:02 schrieb Norman Ramsey:
> For testing purposes, I created the following Cmm program:
>
> myswitch (bits32 n) {
> switch [0 .. 4] n {
> case 0, 1: { foreign "C" A(); }
> case 2: { foreign "C" B(); }
> case 4: { foreign "C" C(); }
> default: { foreign "C" D(); }
> }
> return (666);
> }
>
> In the original C-- specification, it's pretty clear that when, say,
> the call to foreign function `A` terminates, the switch statement is
> supposed to finish and function `myswitch` is supposed to return 666.
> What actually happens in GHC is that this source code is parsed into a
> control-flow graph in which execution loops forever, repeating the
> call. The relevant fragment of the prettyprinted CFG looks like this:
>
> {offset
> ca: // global
> _c1::I32 = %MO_XX_Conv_W64_W32(R1);
> //tick src<programs/panic.cmm:(1,21)-(9,1)>
> switch [0 .. 4] _c1::I32 {
> case 0, 1 : goto c5;
> case 2 : goto c7;
> case 4 : goto c9;
> default: {goto c3;}
> }
> ...
> c5: // global
> //tick src<programs/panic.cmm:3:16-35>
> _c4::I64 = A;
> call "ccall" arg hints: [] result hints: [] (_c4::I64)();
> goto c5;
> ...
> }
>
> Surprising, at least to me.
>
> Is this behavior a bug or a feature? And if it is a feature, can
> anyone explain it to me?
>
>
> Norman
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