adding avx register support to x86_32 as well as x86_64?
Carter Schonwald
carter.schonwald at gmail.com
Tue Jul 9 04:04:10 CEST 2013
Yeah, I do like how the 7.8 calling convention allows up to 6 Double args
to go in registers.
Thats a good idea actually,
so it'd be adding
// Pass in STG registers for 128bit simd vectors
CCIfType<[ v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],
CCIfSubtarget<"hasSSE1()",
CCAssignToReg<[XMM1, XMM2, XMM3, XMM4, XMM5, XMM6]>>>,
// Pass in STG registers for first 7 256bit simd vectors
CCIfType<[v32i8, v16i16, v8i32, v4i64, v8f32, v4f64],
CCIfSubtarget<"hasAVX()",
CCAssignToReg<[YMM0, YMM1, YMM2, YMM3,
YMM4, YMM5, YMM6]>>>
to the X86_32 convention then. so floats and doubles would still be spilled
to stack, but SIMD (short vectors) could use the registers as applicable.
That would preserve calling convention compatibility, but still allow
adding SIMD to 32bit x86.
If that'd be kosher / looks good, please indicate so on the ghc trac
ticket, so i can fold this into the patch on the llvm-commits list post
haste. Would rather not have it be a whole separate patch
On Mon, Jul 8, 2013 at 6:22 PM, Geoffrey Mainland <mainland at apeiron.net>wrote:
> We would like code compiled with the LLVM back-end that doesn't use SIMD
> vectors to inter-operate with code compiled with the native codegen. The
> native codegen passes floating point arguments on the stack, so if we
> changed the GHC LLVM calling convention to pass Floats and Doubles in
> registers, we would need to change the native codegen to do the same.
>
> Or are you suggesting that we only pass SIMD short-vectors in the xmm
> registers on x86?
>
> I changed the calling convention (for both back-ends) when I did the
> SIMD work. It was a lucky accident that I didn't have to patch LLVM.
>
> Geoff
>
> On 07/08/2013 07:57 PM, Carter Schonwald wrote:
> > Hey All,
> > Is there any reasons *not* to add SSE / AVX register support to the
> llvm 32 bit x86 ghc calling convention? It looks like (as with x86_64)
> that adding additional simd registers to the calling convention would be
> fully backwards compatible with current ghc approach to 32bit function
> calls, but would allow ghc 32bit (at some future point) to have decent
> floating point performance when applicable.
> >
> > I'm ok either way, but would be helpful to get some opinions.
> >
> > just to recap, i'm working on getting a patch sorted out for adding
> AVX support to the ghc x86_64 LLVM calling convention
> http://ghc.haskell.org/trac/ghc/ticket/8033, and now would be a good
> time to add anything to the 32bit x86 calling convention
> >
> > thanks
> > -Carter
>
>
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