[Haskell-beginners] Performance problem with Haskell/OpenGL/GLFW

Hollister Herhold hollister at fafoh.com
Sun Mar 10 21:10:21 CET 2013

That's what I thought from looking at the output from dtruss.

Is this a GLFW-only issue? It seems unlikely that Haskell OpenGL apps in general have been using the software renderer.

On Mar 10, 2013, at 1:47 PM, Brandon Allbery wrote:

> On Sun, Mar 10, 2013 at 1:27 PM, Hollister Herhold <hollister at fafoh.com> wrote:
> On Mar 10, 2013, at 12:09 PM, Brandon Allbery wrote:
>> On Sun, Mar 10, 2013 at 5:38 AM, Jesper Särnesjö <sarnesjo at gmail.com> wrote:
>> To remove any possibility of the problem being in GLFW-b or OpenGLRaw,
>> I created two new programs, one in Haskell [1] and one in C [2], that
>> Check whether the Haskell OpenGL binding is using the X11 libraries instead of native GUI. My 
> Digging... Is that a configurable thing?
> I just checked and it looks like it's at least trying to use the native framework.
> -- 
> brandon s allbery kf8nh                               sine nomine associates
> allbery.b at gmail.com                                  ballbery at sinenomine.net
> unix, openafs, kerberos, infrastructure, xmonad        http://sinenomine.net
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