[xmonad] Issue 564 in xmonad: Some HW rendered windows will have residues when switching workspace

codesite-noreply at google.com codesite-noreply at google.com
Mon Mar 10 10:13:17 UTC 2014


Status: New
Owner: ----

New issue 564 by christer... at gmail.com: Some HW rendered windows will have  
residues when switching workspace
http://code.google.com/p/xmonad/issues/detail?id=564

What steps will reproduce the problem?
1. Run urxvt on workspace 1
2. Run minecraft on workspace 2
3. Switch back to workspace 1, and the minecraft image is painted inside
    the urxvt window.

What is the expected output? What do you see instead?
URxvt should render cleanly, not showing residues from the buffer rendered  
by minecraft

What version of the product are you using? On what operating system?
XMonad 0.11, Debian GNU/Linux unstable, nvidia 331.49

Are you using an xmonad.hs?  Please attach it and the output of "xmonad
--recompile".

Please provide any additional information below.

xmonad.hs is a simplistic example I used to exclude any misconfigurations.  
XTerm does not show these artifacts.

Attachments:
	xmonad.hs  339 bytes

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