[xmonad] Issue 564 in xmonad: Some HW rendered windows will have residues when switching workspace
codesite-noreply at google.com
codesite-noreply at google.com
Mon Mar 10 10:13:17 UTC 2014
Status: New
Owner: ----
New issue 564 by christer... at gmail.com: Some HW rendered windows will have
residues when switching workspace
http://code.google.com/p/xmonad/issues/detail?id=564
What steps will reproduce the problem?
1. Run urxvt on workspace 1
2. Run minecraft on workspace 2
3. Switch back to workspace 1, and the minecraft image is painted inside
the urxvt window.
What is the expected output? What do you see instead?
URxvt should render cleanly, not showing residues from the buffer rendered
by minecraft
What version of the product are you using? On what operating system?
XMonad 0.11, Debian GNU/Linux unstable, nvidia 331.49
Are you using an xmonad.hs? Please attach it and the output of "xmonad
--recompile".
Please provide any additional information below.
xmonad.hs is a simplistic example I used to exclude any misconfigurations.
XTerm does not show these artifacts.
Attachments:
xmonad.hs 339 bytes
--
You received this message because this project is configured to send all
issue notifications to this address.
You may adjust your notification preferences at:
https://code.google.com/hosting/settings
More information about the xmonad
mailing list