[Timber] 64 bit?
Rick R
rick.richardson at gmail.com
Sun May 24 23:17:15 EDT 2009
I've added a switch to define WORD in terms of architecture. Now I'm
chasing down all of the ptr size mismatch warnings. Most of the time this
is caused by casting to int (not Int), when I see such cases, I assume it is
safe to cast to WORD.
Also, since this is supposed to be a bit of a bare metal run time system,
wouldn't it make sense to have Int match the size of the architecture? It
would remove a superfluous (IMO) abstraction.
On Sun, May 24, 2009 at 10:54 AM, Johan Nordlander
<johan.nordlander at ltu.se>wrote:
> Some experiments have been made (although no code were checked in), and
> they mostly involved fixing rts.h. The underlying problem is, though, that
> there's a risk parts of the code silently assume that an Int is of the same
> size as a polymorphic parameter (that is, the size of a pointer). And
> ideally we would like to keep the Int size at 32 bits in order to preserve
> platform independence, and introduce an Int64 type for those cases this size
> is needed.
>
> So it's essentially a matter of searching the source code for any such size
> dependencies, and perhaps also extended it with Int types of other common
> sizes. I can't foresee any deep technical difficulies, it's just tedious
> work.
>
> You're welcome to give it a try!
>
> -- Johan
>
>
> I haven't looked too deeply into the source, but it would appear that the
>> bulk of the 64-bit problems are relegated to rts.h.
>> Is there any effort under way to address this? If not, I will take a whack
>> at correcting it. If there is some experimental code out there, I'd be happy
>> to test it on my 64 bit fedora machine.
>>
>> --
>> We can't solve problems by using the same kind of thinking we used when we
>> created them.
>> - A. Einstein
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--
We can't solve problems by using the same kind of thinking we used when we
created them.
- A. Einstein
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