[reactive] Bounce
Greg Fitzgerald
garious at gmail.com
Fri Nov 21 16:57:35 EST 2008
I fixed the collision issue (I should have failed first year physics).
gravity :: Double -> Double -> TimeT -> (Double, Double)
gravity x0 v0 t = (x0 + v0 * t - 4.9 * (t * t), v0 - 9.8 * t)
New code here:
http://hpaste.org/12263
But this is still unusable. There's a massive space leak somewhere,
and the program continues to grow even after you close the window!
Anyone have any pointers for tracking this down?
-Greg
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