Proposal: Merge network-bytestring into network

Antoine Latter aslatter at gmail.com
Thu Oct 28 09:57:45 EDT 2010


On Wed, Oct 27, 2010 at 5:03 PM, Johan Tibell <johan.tibell at gmail.com> wrote:
> Hi all,
>
> network-bytestring addresses two serious problems with the network
> package: performance and a semantically incorrect type for network
> data. Both problems are addressed by using ByteStrings instead of
> Strings in the types of e.g. recv and send. In addition,
> network-bytestring supports vectored I/O (also know as scatter/gather
> I/O) which yields better performance in many common use cases, such as
> HTTP servers.
>
> The merge doesn't break any old code: it introduces new APIs under
> Network.Socket.ByteString and Network.Socket.ByteString.Lazy but
> leaves the old API intact. The network-bytestring package is also
> better documented and tested that the network package. The API is
> portable.
>

Have you given any thought to having the Network.ByteString and
Network.ByteString.Lazy modules re-export the symbols in the Network
module?

It isn't necessary, but it would make them nicer to use.

Either way this sounds like a good idea.

Antoine


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