Proposal: Merge network-bytestring into network

Anthony Cowley acowley at
Wed Oct 27 19:06:33 EDT 2010

On Wed, Oct 27, 2010 at 6:03 PM, Johan Tibell <johan.tibell at> wrote:
> Hi all,
> network-bytestring addresses two serious problems with the network
> package: performance and a semantically incorrect type for network
> data. Both problems are addressed by using ByteStrings instead of
> Strings in the types of e.g. recv and send. In addition,
> network-bytestring supports vectored I/O (also know as scatter/gather
> I/O) which yields better performance in many common use cases, such as
> HTTP servers.
> The merge doesn't break any old code: it introduces new APIs under
> Network.Socket.ByteString and Network.Socket.ByteString.Lazy but
> leaves the old API intact. The network-bytestring package is also
> better documented and tested that the network package. The API is
> portable.

+1! This is a very positive change.


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