Graphics hierarchy
Sven Panne
Sven_Panne@BetaResearch.de
Tue, 26 Feb 2002 11:43:00 +0100
Simon Marlow wrote:
> I like "Rendering".
OK, I'll move my OpenGL stuff in the repository soon if there are no
further objections.
> Ok, I think I might be tempted to put the X libraries in their own
> hierarchy, because they don't fit completely into either Rendering
> or UI:
>
> Graphics
> [...]
> X
> Xt
> Xlib
> Xmu
> Xaw
Apart from the fact that I'd prefer the more exact "X11" instead of
plain "X", that's what I had in mind.
> > Functional Metapost
> > Inventor
> I don't know enough about these.
I don't know know much about the former, but Open Inventor
(http://oss.sgi.com/projects/inventor/) is a scene graph API, which
neither really fits into Graphics.UI nor Graphics.Rendering, so I'd
propose a new subcategory Graphics.SceneGraph. But that's probably
something hypothetical at the moment...
> The Win32 API includes not just Graphics but also Systemy stuff, so
> there are two options: either it has its own top-level category,
> [...]
I'd prefer that, too.
Has anything been decided about POSIX yet?
Cheers,
S.
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