[Haskell-iPhone] Announcing GHC-iOS
Stephen Blackheath [to GHC-iPhone]
likeliest.complexions.stephen at blacksapphire.com
Thu Aug 29 22:29:09 CEST 2013
Stephen Blackheath and Luke Iannini are extremely happy to report that
as of today, GHC can natively build binaries for iOS devices and the iOS
Simulator.
You'll find everything you need here:
http://ghc.haskell.org/trac/ghc/wiki/Building/CrossCompiling/iOS
The short of it is you can use "ghc-ios myFiles.hs" to get a universal
ARMv7/ARMv7s/i386 static library to drop straight into an Xcode project.
Stephen's already working on some wonderful FRP-powered games, I'm
working on a project called SpaceTime that I'll announce shortly, and
you may now all begin creating insanely great iOS software using the
finest language in the world : ).
Stephen deserves the lion's share of the credit for this project — it's
been over 3 years in the making! Many thanks to Maxwell Swadling for
generalizing static library builds into a -staticlib flag for GHC,
Carter Schonwald for compilation guidance, and the venerable Austin
Seipp for reviewing and merging our patches.
More information about the iPhone
mailing list