Graphics with XDarwin on Mac OS X

Alastair Reid reid@cs.utah.edu
12 Jun 2002 00:40:20 +0100


> Alastair and Johan, I had one other thought on compiling the
> graphics library on Mac OS X.  The standard C compiler is based on
> gcc 2.9.52.  It looks like a gcc 3 compiler is available.  Is this
> likely to make a difference?

I wouldn't think so - the code is known to work with gcc 2.X compilers
on other platforms as well as Microsoft Visual C compiler and I think
Sun's compiler and HP's C compiler too.

Pretty much all C compilers can build appropriate binaries - the only
difference is in what command line you issue to make them do it.

It's hard to figure out what's wrong remotely - what I really need is
to run Hugs with a debugger and watch what it does or does not do when
it loads files.  Is there any chance you could give me an account on
your machine for a few hours so that I can play with this directly?
[If the answer is yes, don't forget to trim the reply-to line a bit]

-- 
Alastair Reid        reid@cs.utah.edu        http://www.cs.utah.edu/~reid/